13 February 2018

Frostgrave: Photo post from Thaw of the Lich Lord 3-5.

Thaw of the Lich Lord
Here's some photos snapped during a gaming session where myself and a mate played through scenarios three, four and five in the Thaw of the Lich Lord campaign. Three very good games, where luck was with both of us. Both warbands ended on level 12 after scenario five. 

For blog posts on monsters, warbands and terrain see this section: Frostgrave.

My witch and apprentice with a summoned familiar.


A dwarf crossbowman hiding in a ruined tavern.


To men-at-arms and a treasure hunter sneaking through the city.


A player hired Rangifier facing off against a summoned Imp.


A templar fighting an imp, supported by an imp his employer is controlling.


Part of Ulterior Motives a dwarven treasure hunter and demon hunter is trying to capture a zombie - with a scroll carved into his skin.


An elven ranger taking a sniper position in a ruined water mill.


An evil knight leading two men-at-arms through the city.


The scenario 'loot the camp' became on major battle as the warbands clashed over all the treasure.


A summoner apprenticve and her henchmen about to enter the city.


A top down shot of the battlefield in scenario four.


A huge ruined wizard tower is the center of the 'Run of the Rangifier', scenario five in the campaign.


A female men-at-arms trying to stop a treasure hunter from grapping his prize. He was 'leaped' out of the situation soon after.


Not a single rangifier survived the battle, most of them slaughtered by the evil summoner (my opponent).


The summoner and her treasure hunter.


Demon hunter and treasure hunter.



A rangifier have joined my witch warband. Here seen with an infantryman, the witch himself and a knight.


Both warbands fighting over the same sarchophacus as part of their Ulterior Motives objectives.



About to 'Loot the Camp' scenario three in the lich lord campaign.


A dwarven crossbowman.


The witch about to enter the city with two of his henchmen.


A men-at-arms guarding his employer hiding in the ruin.


6 February 2018

Frostgrave: Tavern, Watermill and Tudor ruins

I have really fallen in love with mdf terrain, it's so quick to paint and build. And for fantasy houses at least, it has better detail than I can make myself. All my buildings are from Figurebitz run by Gary Robertson (now closed, and sold to Laser Model Store). His webshop can't really figure out selling to outside the UK, but he'll put together an order for you by email and Paypal.

These houses are for Frostgrave obviously and I already have a dew in the same style.

Painting
I use cheap rattle spray can from the hardware store. I lay out all the walls (sorted into storeys) and base coat them white. The MDF soak up a lot of paint, so the first white layer is important. When dry I give them a grey layer.

The timbered frame gets a single black layer of spray.

The roof is wolf grey (space wolf blue) from Army Painter also a single layer.

Then it's on to assembling the buildings. I want all my buildings to be ruined as it looks good in Felstadt (Frostgrave). It also make the houses a lot easier to use during games. Using my clippers I've cut away sections of the walls here and there (even on the already ruined buildings).

Lastly I have added floors to the builds. The biggest problem with a lot of MDF buildings are the interiors lacking detail. So I've cut some cardboard into different lenghts. Spray the cardboard brown. Mix another brown acryllic into the glue. It's a very easy add with the floor boards, but it does a lot for the finished model.

For easy use during games, I've added magnets between storeys and add the roof. Much easier to use during gaming.

After painting I've added crawling ivy from green flock. Dripped with superglue for better strength. Snow is a baking powder, white acryllic, PVA mix. Then all buildings have been dusted with a matt white spray at 60cm distance.

Tavern
A huge building with enough internal room for actual gameplay. I cut off some of the railings on the terasse, so models can be pushed off and fall down.





Tudor house
Actually a much larger doll house that has been shrunk to 28mm size. A bit narrow, but some cool details on it. This one also came with internal stairs. The small roof in front of the main door, I've made myself. Cut from a bit of roof that I cut off while ruining the building.






Watermill
I've removed the water wheel part of the model. I didn't want to build rivers and aqauducts. It's still a very nice building, with lots of cool movement options.




4 February 2018

40k: Pox Walkers

Mutated space zombies of Nurgle! These little guys are so nice, but there's only 10 different models and I own 100 of them. That means conversions, even though they are only worth 6 points pr. model.

At some point I want all 100 models painted up and fielded along my 40 cultist models - for a complete zombie spam list. No idea if it'll work, but it will be really funny.

For the first batch of 24 models (the amount I could fit in my first 2k painted list), I've only gona for swapping out arms, weapons and heads. So there's one vanilla model of each kind and all the others have had heads, arms and weapons swapped around.

I've also gone for saving some of the cool bits in my bit box and had added tentacles and other stuff instead. Another conversion I've used is taking of a horn here and there.

Besides the conversions, I've made sure to mix the colours on clothing and weapons. So the same base model doesn't have the same colours in the same areas. For tentacles and boils I used a wet pallette and blended yellows, greens and purples. Hard to see in the photos, but those are all different colour tones.

It's an easy way to make the models appear unique.


Original on the left. The wrench club is a cool bit box, for some post apocalypse project. Added a hand from a ghoul instead.



Been using some head swaps, shortened the horn on one guy. I've changed the angle on one hammer, removed an arm for a tentacle. Added a gun to one model, don't know where that bit is from.


I actuallythink the officer jacket guy is the worst model in the batch (could be painted as a doctor I guess). The hammer is simply too big. Shortend a horn, added other weapon bits. Rearranged one tentacle arm. The head with the cap is from Mantic Stage 3a Plague units.


The rusty bayonet rifle is another bit, too cool to just stay on a pox walker. Saved one for the bit box and added some ghoul hands instead. Also took one spike of the original model.


Head swap and a hammerhead added to this one. The hammer is from some old GW dwarf warriors.



The guy with the extra arm was obvious to convert. Made one into a horn, removed an arm from the other. Also changed the weapon and made head swaps.


The old flamer club is another bit I wanted to save for the bit box, so made a hammer instead. The head on the hammer guy is made from a spike (cut off a plague marine) and a Stage 2a head (Mantic Games model).


Another Stage 2a head done here and a weapon removed.



The bionic arm is way too cool to sit on these models, so those I want to save. One have an arm from a Stage 3a and the other has a spawn tentacle. I also reposed the orginal tentacle arm on one and gave the other a ghoul hand.


As I just took out some random pox walkers (had 40 assembled at the time), I happend to jsut get one of this type. So nothing has been done to him.


The horde! 24 pox walkers ready to eat and infect the enemies. 76 to go!





Dungeon Saga: Hoggar and Zombie Trolls

The zombie trolls are some real big models and have a nice pose. I actually hot water bend one of them to hold the stone with both hands, but he's bend back over time. I'll do it again with the Return of Valendor troll, but will hold it in place with super glue then.

Hoggar is nice as well. You don't see zombie troll shamans that often - or living troll shamans for that matter. Reminds me a bit obout that skeleton without a jaw from an old Playstation game.

These were some of the first models I painted using The Army Painter method. But I base coated them in red and painted necrotic flest around the wounds and gashes. ... So it didn't really save any time at all.

I'm also using these Dungeon Saga models for the Thaw of the Lich Lord expansion for Frostgrave.




Dark Dungeon felt mat by Ceri Design.

2 February 2018

Frostgrave: Dwarf Treasure Hunter and Demon Hunter

I bought a set og the Oathmark Dwarfs (by North Star Military Figures), same style as the Frostgrave soldier kits. I want to do a complete Dwarf Enchanter warband, using some of all the old metal and resin models I've picked up over the years. Using the Oathmark dwarfs to fill out the missing soldier types.

See other Frostgrave projects here.

Treasure Hunter
Did this guy with the Oathmark set. Used a hooded head as I found it fitting for the treasure hunter type. There's no dagger bits in the kit, so I cut of a sword and shortened it. Then glued it on the left hand. 

The kit really is a joy to work with and the 80s Fantasy Tolkien vibe is perfect.

The gear on his back is from old Games Workshop dwarf kits. The backpack is actually a bolt quiver where I've cut of the arrow part. 

For painting I went with different greens and browns for this guy, as I see him working as a ranger. He wants to hid among trees and such. 


Demon Hunter
The demon hunter is equipted with a crossbow and two-handed weapon which was a nice surpise. I've been wondering how to include this old Bugman Ranger from Warhammer in the warband. Even better, at the time of writing, I'm fighting a demon summoner.




Background house is a small cheap ruin by Figurebitz (now owned by Laser Model Store) and snow mat is by Ceri Design.

1 February 2018

40k: Noxious Blightbringer

The bellringer. Such a cool model and absolutely essentiel if the slow Death Guard army is to get anywhere in the movement phase. I did some very easy conversions on this guy, I cut off some of his plague censors, I think the original has too many. The model looks a bit too cluttered with it all.

As I've done with all the pther plasma weapons in the army, I've painted this one blue. For easy identification on the battlefield.