14 June 2021

Frostgrave: Blood Wave, Bogman / Failing Wretch, Collegium Golem

 We started playing The Mace of Melcor a huge expansion for Frostgrave. Unfortunately Covid came running and stopped that campaign after one scenario. So we'll have to get back to that later. But I have started making the beastiary for the game - always new monsters to make. 

Blood wave

A weird goo monster, kept as curiusums in jars. They might get out and swallow people up. I made these with a couple of layers of hot glue gun. Then I matt varnished them with spray and painted them with Blood for the Blood God effect paint and gloss varnish on that. 


Collegium Golem
I love all the weird constructs in Frostgrave. Needed two of the specific constructs for the first scenario. I used some cheap Chinese closets (that I've painted earlier as terrain). Then I used some plastic cogs and gears on the side and make legs and arms from Lizardmed clubs. Painted them in a copper color. 








Bogmen / Failing Wretch
Bogmen are weird zombies. Necromancers thinking economy, removing skeletons from cadavers. Voila! One dead body but you get both a zombie and a skeleton. 

I also need some Failing Wretches for the demon campaign later, old decaying demons. I painted up some demons from The Others boardgame with different washes. I think these will work nicely as both monster entries. 








25 May 2021

Cyberpunk Psychic and Christmas Sniper

 For Hardwired you only need 4 agents on a team. I've decided that if some of my agents die, I have to paint up a new one. This psyker model is from Endure the Stars (that I scored for cheap and flipped to make it free). It's a pretty cool model, decided to go for bright cyberpunk colors. 

The base is a first for me, it's made with a greenstuff world rolling pin on 1mm xps foam, glue to 1 mm renedra base. 






Over on the Discord server there's a lot of cool people. For Christmas we had a miniature secret santa. Members made a wish list for settings, then got a random member to make a wish come true. I made the below miniature for a guy wanting something scifi. 

It's a kit bash. The body is a Gate of Antares concord model, the head is a resin bit from Anvil Industry. The augmetic arm and gun is from a GW necron. Added a drone from a GW mechanicus head with some twisted wires. The pointing finger is from Mantic GCPS. 

I really like the look on this guy, kindda envious and might build him again. 





A final word

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22 May 2021

Preview: Dunkeldorf 3 - The Kingpin of Dunkeldorf

King Games was kind enough to send me a couple of preview miniatures from the upcoming kickstarter The Kingpin of Dunkeldorf - launching June 2021.


 

You can mark the KS now: https://www.kickstarter.com/projects/kinggames/the-kingpin-of-dunkeldorf

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17 May 2021

Let's Play: Hardwired - Scientist Capture / Extraction

 In this game of Hardwired my agetns are send into a jungle to capture and extract a valuable scientist. H-sec is already swarming the area and they will have to work quickly to get it done. 

Recorded a full Let's Play and put it on Youtube.


Here's a bunch of photos from the terrain setup. Used my home made aquarium plant jungle and a 4ground control center I once bought on a sale from Northstar.







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10 May 2021

Let's Play: Hardwired - Junk Yard Clearout

 Had a couple of Hardwired games, solo on the twitch. An elegant little system and with a bit of planned out terrain you can easily play to games in a single night. 

For the first game my agents are moving into a junkyard trying to clear out some people living there, the space need using for something else. 

Wanted to play on my dessert map, but have to build some more sand terrain, fitting the mat. 

Unfortuantely Patrick Todoroff has been hit with some annoying legal trouble and has to rename the game system to something else. So we'll see what comes of that. 





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3 May 2021

Frostgrave: Thaurmaturge warband and bear



Wizard and Apprentice

I've been having these models in a bag for years, knowing I would use them for a wizard at some point - and FG 2nd edition got them made. Got these two old metal miniatures in a big trade. Bought a huge box of models and bits, sorted and resold - ending up with lots of cool free stuff. 

The wizard really looks like an arrogant better than you type of mage, funny for the holy priest look. But that's what I'm going for, an over zealous demon and witch hunter warband. 

For colors I've gone with white, gold and a tiny bit of gold. This guy will also be a wizard in my human Oathmark army. 

The apprentice is actually part of an old metal cannon crew. I've done a minimum amount of conversion on him, adding some pouches, parchment and daggers. 


Templar, archer and thug

Templar: This is a Mantic Games dictator from KoW: Vanguard. It's a game I never really got around to actually playing. But the models is so Heroes of Might and Magic III cool, had to include in this themed warband. Also with a bunch of white, huge amount of metal and some gold details - this is the martial leader of the warband. 

The archer is from KoW: Vanguard as well, a female ranger typer. I like the crouching pose on her.

The thug is made from the Oathmark human kit, added a frostgrave backpack and gave him a club - fitting for the clerical theme af the warband.



Infantrymen and bear

The male infantryman is a conversion. He's made from an Oathmark human body, added some dwarf heavy infantry arms and mace. The head is a cool brettonia men-at-arms bit, love that helmet. I really like this model. 

The female is nearly straight from the Soldiers II kit for Frostgrave, with some conversion done to the mace. I'm not super excited about this build actually, I think the model is a bit too skinny. Would like more bulk for a soldier like an infantrywoman. 

The bear is from Ramshackle Games, actually a scifi / postapoc model with a power armored rider and exhaust ports on the bears armor. I chop / sawed away all the scifi bits, so it just looks like regular armor. This bear is huge and reminds me of His Dark Materials / Golden Compass armor bears. I need to paint up a second one, just like it. The warband can summon two of these beasts at the same time. 



Thieves
For my thieves I've used models straight from the box. Both these guys are part of the Dunkeldorf Miniatures line. The mutant thief is part of the warband for unknown reasons. For some secret reason, the demon and witch hunting thaurmaturge hasn't slain this one. Some kind of debt is in place to keep him in the warband. 

The other guy, Linus, with the small candle and keys is a thief as well. An expert lock pick and sneaky type. Not a zealot in any way, his simple hired on for his talents. I've made sure to add a simple dagger bit to this guy, as he was unarmed. 





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26 April 2021

Terrain: Three TTCombat Towers

One of the things I've always wanted for my Frostgrave terrain is more towers. It's a wizard city after all, so back at some black friday deal I got three new towers from TTCombat. A watchtower, a Venice tower and a clock tower. Here's a few words on how I upgraded and painted them. 

I've also made a video about the build, the details and such. So if you're more into that sort of thing go have a look on the YouTube. 

Roof of card

The watchtower has kind of a weird top lacking a roof. I think it's designed to work like a beacon tower, for a big pile of wood or something. But in that case, it would still make sense to have a small roof (or leather piece) above to keep the wood try. 

I drew up four triangles on thin pizza cardboard, then added 'wings' to the buttom and the one side. Folding the wings I glued the sides to the inside of the tower and each other. 



Guardtower details
A good friend of mine backed an Archon Studios kickstarter for a Mayan pyramid / dungeon. There was some classic gothic fantasy bits with that as stretch goals. Using some spires and pillars is was easy to add extra details to the tower, breaking up some surfaces.


Also had a nice details stair from those stretch goals and the height was perfect for inside the lower level. 



Cardboard stone works
A super easy and cheap detail to add to mdf buildings is extra stones to the walls. I cut out some bricks in the size of the ones marked on the mdf. Then added a couple to each storey and side of the tower. It's such a little thing, but after painting and applying wash it adds a ton of detail for free.

'

Clocktower detailing
Some easy detailing added to the clock tower, more plastic stretch goal bits. Added both small gargoyles and some small arches above windows and doors. Again I cut out small bricks and added those to the flat areas. 

The clear acrylic pieces weren't added after painting the entire thing, to not risk messing it up. 



The big one.
This is the big one, a huge tower! It's 45 cm high and that was the primary reason for getting it. Not really playable inside - but just looking damn cool. 

With a pencil I drew some lines around corners. Made a rough cut with a hobby knife, then went over it with heavy clippers and made a ragged each instead.



Three towers
Here's the three build towers. On the big one, I've added plastic details like all the others and with its spire it's 50cm high. The different big holes in the walls as given more playable interior. There's now two floors that wasn't visible before. 


Painting
The towers were painting mostly with cheap spray cans. MDF will soak some paint, but just let it - it's free weathering and texture. All towers were painting in a dark grey and edge highlighted (with spray) with a lighter grey. 

The ruined areas was painted black, simple bimble - the last layer of paint will hide it up. 


I hate MDF doors. The always break off, or the fall out. So I tend to glue them in place. For all my frostgrave terrain (as it's ruined buildings) I glue then at an angle of fallen off. Adds to the ruined look. 


The roofs I want to look like verdigris, old copper. It's a base layer of blue spray and then painted with vallejo verdigris.


Let it snow, let it snow, let it snow
For this I had run out of my homemade snow mix. So this time it's only wood glue, white painted and then army painter snow flock. Make sure to add loks of snow to edges, windows and such, this is where it'll pile up and stay longest during a thaw. 

The last step (and this is one all my FG terrain, even my gaming mat). With a white spray paint, lightly spray all the terrain from 60 cm distance. It gives it all a nice frozen look and makes the whole board look kind of serene and silent. 



















A final word
Please consider helping out my bloggerverse and its reach.
Like, follow, share - and all that stuff. 

Twitter: @Blodskaeg 

Join the Discord. It's an excellent community with lots of hobby stuff (not just mine): https://discord.gg/xwcRSs7