Showing posts with label Frostgrave. Show all posts
Showing posts with label Frostgrave. Show all posts

6 September 2022

Frostgrave: Maze of Malcor sc. 1 - The Relic Room

This will mostly be a photo post - over that of a long written account. So my Thaumaturge and his Sigilist opponent is going into the Maze of Malcor for treasure and glory. And we've finished the first battle - a fairly brutal affair. 



As my dungeon is not yet finished (in the correct size), we played in a regular city setup. The place is meant to be some central plaza area in the huge university. When the disaster struck the city, the custodian golems where moving around some artifacts. 

So we filled the central area with crates, barrels and similar scatter - to simulate the setup described in the rule book. 

It's been quite awhile since this game was played, so I've forgotten most details from it. And we never got around to playing the next couple of scenarios in the campaign - as all hobby time around that time turned into Guilders.





































29 July 2022

Thaumaturge reinforcements: Bear and crossbowmen

 For my thaumaturge warband I made a few reinforcements. The warband is a band of witch hunters, who's entering Felstadt to save it from bad magic. Here's the original full warband



Crossbow armed shooters are more in line with the theme than bows, I've made these with Oathmark humans, and warhammer bits (probably Empire and Brettonia). I've also painted them in the colors I'm using for my Guilders: A Life In Shadows and Oathmark humans. Same army and it'll let me reuse many miniatures across that. 

I also gave these guys swords (so they can work as marskmen) and backpacks. My frostgrave soldiers are always carrying all manner of gear. 






Bears! I love summon animal, it's my favorite spell. All my wizards tend to have it and gain some thematic bears. I wanted to paint one for if the apprentice (however unlikely) succeeds in summoning one. These are huge scifi bears from Ramshackle Games. I've filed off the scifi tubes and integrated rider legs.




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25 February 2022

Guilders: Civilians

 A big part of Guilders - A Life In Shadows is the civilians in the city. It was a key part of the inspiration from the very beginning. In Reality's Edge there's civilians on the board during gameplay - but they are unfortunately very static and didn't add a lot. 

In Guilders I wanted to change that. Quicker rules for moving them around and all carry loot that the thief guilds can steal from them. 

All civillians start with Loot I (the cheapest, least valuable loot). They move in the end of each turn. Roll a d10, move that many inches using the dice as a pointer. Civilians in Guilder's do not 'bump' and get stuck into corners. 

If there's a building in their way, they'll move around it, to proceed in the direction the dice pointed. Should they bump into a board edge, they'll move their full move directly opposite instead. That way keeping the civilians on the board and in the center.

When there's enough Overall Alertness (trouble) in the city, they'll start leaving the board.

Civilians are placed as singles or in crowds (more on that in a later blog). For standard scenarios you will need 4 single civilians and 4 crowds (I have 3 miniatures on mine). 

Remember all Guilders rules can be downloaded here

Peasents

These are made from Fireforge Games folk rabble. I think the cat is from Warlord Games. Fit perfectly in the basket, so this is a crazy cat lady. Her head is Female Soldiers I from Frostgrave, as all the folk rabble looked very angry. 

Bases are XPS foam and Greenstuff World rollers. 



The left woman is made entirely from FG female soldiers and folk rabble. The middle is all folk rabble kit. The miner on the right (he has a colleague, not yet painted) is folk rabble with an added Perry Miniatures helmet. Figured as a miner he should wear a helmet. 



Citizens
The woman carrying the water bucket is a 3d printed miniature I was gifted. The other too guys I'm not sure about the bodies. Head are old Warhammer empire militia / soldier heads. The arms are from Oathmark human soldiers, with their weapons cut off. Wanted these two to look like citizens, a bit better off than the peasonts. Seen on their hats, colors and cape. 



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