18 May 2020

4Ground: Satelite Command Center

4Ground makes some absolutely amazing kits and I think they're reasonably priced. But they are way over my price limit, considering the super cheap alternative in TTCombat - when you can paint up the stuff yourself.

But sometimes North Star has these crazy bargains on their webstore and I was able to score this building insanely cheap. So that was a good buy. And a lovely kit.

I didn't do anything with the building other than assembly, as nice big center piece. We used it in a game of Reality's Edge as a broadcasting station to fight over.










11 May 2020

RoSD: Bloodmoon

After a mission into an infested forest - our group of rangers were moving towards a new destination. But on the way a group of auxiliary troops asked them for help. There had been a werewolf attack at a nearby manor house. 

Setup
My Frostgrave terrain have been put aside for far too long, so when this scenario called for a manor - I had to use it. Made a setup based on the scenario description. A lake with a boat, a wagon, small forest (made it a park) and a barn. And the big manor house in the corner. The mat is from Ceri Designs, who's unfortunately out of business now. 
 
And for this scenario we also needed four auxiliary companions, that I kit bashed from stuff in the garage. 




The first couple of turns
The group of rangers divided to split up early on. As both my son's and my own ranger have a lot of recruitment points, we could bring along some heavy hitting companions in this scenario. A knight and a templar joined the group. One group would to towards the barn and take out all the flies. The other group would move towards the park and try to take out rats and wolves. 


We didn't really take into consideration the 'all monsters can draw line of sight all the time' and we quickly got into combat with all of them. But besides taking a few wound, we managed to take out the flies with easy. 


While moving around the lake my ranger Haelga got attacked by a swamp zombie. The Shadow Deeps magic is spilling evil magic over the land. At some point there's been a body dumped in the lake and it's now reanimated. Climbed out of the water, right next to Haelga. 


Seb, the woodcutter turned soldier, ran towards the lake and boat bridge. While other troops was clear to check out other clue markers. We might have made a mistake in the scenario, as I'm actually unclear if the auxiliary companions can check out the clue markers. Never mind that. 


Nicolan the noble brat checked out the clues near the statue, as the wolf had run towards the heavier soldiers and fought them. The start seemed fairly smooth, not too much hard combat going on. 


After taking out the wolf, zombie and some rats from the cart, I had made some bad rolls. Both my ranger Haelga and the templar had already taken some nasty wounds - and that's before encountering the real danger. So this was a bit of a concern. But time always being of importance, the group hadn't sticked together. And perhaps I should have listened to the old advice 'don't break up the party'. 


On the other side of the lake, the knight and Covin wasw clearing out some small critters as well. But on this side as well, that little nasties was deadly fierce as well. Lots of wounds coming in on the rangers. 


Seb checking out the clues in the boat on the lake. Now lots of these clues points towards some of the auxiliary companions - on of them might actually be a werewolf. 


The cart turned out to be safe, as the nasty little rats ran towards certain death right away. 


The events in the game brings out some nice surprises, but non seemed to dangerous in this game. A werewolf got into play in the mansion house, but couldn't get out to us. So we had good time to clean up the entire mansion grounds, before entering the house with the entire warband. 


The first werewolf, the monster the warband is here to hunt. It's still roaming around inside the mansion, ready to slaughter what or who ever it can find. 


After killing everything outside and searching all the clues available, the warband surrounded the mansion. We decided that a strength skill check was needed to break through into the house. There was two possible entries. The plan was to gang up on the werewolf, to get enough support bonus to take it out quickly.  


The plan was a success. The rangers and their companions swarmed inside the house. The surrounded werewolf (and a few flies that spawned from a corpse) did manage to wound a few soldiers and the templar lost his life. But it was brought down and there was safe and quite to search the clues inside the house. 


The group managed to save a good amount of civilians and the were send to a corner to stay out of harms way. The farmer from the barn was set to protect the woman and children. 


We might have played something in the scenario wrong, I don't know. But at this point there was no enemies left on the board, we've searched all the clue markers and there was still only one werewolf on the table. I think the point of the scenario is for one of the auxiliaries  to turn into a werewolf, but there were all still missing a lot of points - and we were about to redraw events. 

So we just placed the last werewolf randomly on the board and prepared to fight and kill it. 


And after a few round of combat the beast was slain. And as it's clear from the below photo, the warband had taken a lot of damage in the scenario. But besides the templar all the warband members survived and some of the auxiliaries will join the band in future adventures. We even got our hands on some nice silver weapons. 


Not the warband and the rangers were ready to continue their journey towards the old watch tower called Tor Varden. 

4 May 2020

Blue Sun flier

This is the enforcer flier from the Mantic Games Warpath kickstarter. I went in on the KS to get more models for Deadzone and some cool vehicles for sci-fi and cyberpunk games.

At first I couldn't really decided which colors to paint this flier, so that it would have the maximum possible uses. In the end I've gone with the blue / white color scheme.

First up my Mazon Labs security troopers are blue and white. I'll be using these a lowly rent-a-cops and tier 2 security in Hardwired.

The other reason I've gone for this color scheme is to fit the other Blue Sun stuff I've made, having already build a Blue Sun tuk-tuk.

This is a nice and bulky model, one of those that the kids can play with, without any fear it might get broken by it.








30 April 2020

RoSD: Blood Moon Companions and Werewolf

One of the cool things about a skirmish game like Rangers Of Shadow Deep is to build lots of new character models. When I play this kind of skirmish game, if a soldier dies - I always make and paint a new one as well. It's a good way to slowly grow a collection.

For RoSD Bloodmoon there's four auxiliary companions, with some minor descriptions of looks. So I set about building those. 

The four new guys all have a recruitment point cost like regular companions, but they come with some neat skills. They'll be joining the warband if they survive the Bloodmoon scenario.


Covin and Seb
Covin is a military veteran who lost three fingers during his service. The body and head are an old Bretonian men-at-arms, even sword arm and empire milita arm (with three fingers missing). I chose the body, as unlike many other models, it looks sufficiently military.

Seb is described as a hulking brute of a woodcutter with well-worn clothes.  I used a Frostgrave cultist as the cloth have patches and tears, made a few more with my hobby knife. Head and arms are from the frostgrave barbarian kit.


As I try to always to, I added an empty scabbard for Covins sword.



Nicolan and Orla
Nicolan is a son of a noble. This model is from the Dunkeldorf range of miniatures. Normally he has a wine cup, but I added a dagger wielding hand instead. I chose the same colors as the rest of the rangers (red and green), but in a brighter tones.

Orla is an acher with read hair - and I didn't have anymore female minatures around that would fit. So this was the excuse I needed to finally order the Frostgrave soldiers II kits. No conversinos on her, only added a bowstring.



Werewolf
I've already painted up a single werewolf model for Frostgrave, but the bloodmoon scenario might bring two to the table at the same time. So I painted up another reaper bones miniature for that. Quick job. Brown base coat, couple of darker brown drybrushes. Some dark skin tone and washes. 





27 April 2020

Terrain: White picket fence

As part of project American suburbia for TNT and Walking Dead there needs to be some white picket fences. It just screams suburbia to me and helps set the mood. I've been looking for an excuse to place an order at Renedra, as they sell them. But in the end I've build my own. 

I've been using coffee stirrers high jacked from a local coffee shop. Best reason to get an expensive coffee is to stuck up on hobby materials. 

Start of by splitting a stirrer in two on long side.


Cut 2cm pieces of stirrer, just make a lot of them. Then use your hobby clippers to cut triangle shapes at the end of them. Then glue them in place on the long pieces using wood glue. 


I placed some glasses on the fences while they were drying.


I cut out some thick 3mm card board for fence bases. Then put the fence on the card and mark the ones touching with a pencil - done by eye sight not all will be in contact with the cardboard base. I used hot glue gun to attach the fence to the base.


Use pva glue and sand the base. Then base coat white. I found a mat white spray and it didn't cover too well on the first spray - perfect for the worn look. When dry add some homemade brown wash to the fences. I mixed cheap acryllic, pva glue, dish wash soap and water. 


It makes a pretty big difference to the look.


I unfortunately ran out of coffee stirrers after buildign four sections of fence. So will have to make some more later.