I'm very proud of this version. The game is nearly complete. It's only a few RPG Roam the City entries that neat writing. What's new: I've taken a long time to read through the book twice, looking for typos, grammar mistakes and such. In terms of proof reading - this is the best of my ability.
And I found a lot of mistakes here and there. But there's also a lot of other changes / additions, that bring the game closer to the game I imagine. Lots of tweaks and campaign stuff.
Listed here:
• New knockout rules – a chance knockout attacks don’t cause alarm.
• Tweaked ‘Max At Start’ and rarity for multiple items.
• Tweaked and changed multiple skills, added a new skill ‘Dodge’.
• Revised the level-up rolls.
• Serious injury roll has multiple new entries. • Added lots of Roam the City results.
• Expanded on rules for hiring new guilders – who is available to hire.
So now is a perfect time for you to read through the game. Any feedback is greatly appreciated.
Soon I'll start making artwork and learning how to setup a neat looking finished book.
You can find Guilders 1.5, the Lite version and complete starting warbands (with skill and gear references) in the public folder: https://drive.google.com/drive/folders/1QgOD7G3eYUppV07vF_K5aypvIg9NyuQu
I would appriciate this making the rounds. So feel free to share it, tell about it. Thank you.
I would appriciate this making the rounds. So feel free to share it, tell about it. Thank you.
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