14 June 2021

Frostgrave: Blood Wave, Bogman / Failing Wretch, Collegium Golem

 We started playing The Mace of Melcor a huge expansion for Frostgrave. Unfortunately Covid came running and stopped that campaign after one scenario. So we'll have to get back to that later. But I have started making the beastiary for the game - always new monsters to make. 

Blood wave

A weird goo monster, kept as curiusums in jars. They might get out and swallow people up. I made these with a couple of layers of hot glue gun. Then I matt varnished them with spray and painted them with Blood for the Blood God effect paint and gloss varnish on that. 


Collegium Golem
I love all the weird constructs in Frostgrave. Needed two of the specific constructs for the first scenario. I used some cheap Chinese closets (that I've painted earlier as terrain). Then I used some plastic cogs and gears on the side and make legs and arms from Lizardmed clubs. Painted them in a copper color. 








Bogmen / Failing Wretch
Bogmen are weird zombies. Necromancers thinking economy, removing skeletons from cadavers. Voila! One dead body but you get both a zombie and a skeleton. 

I also need some Failing Wretches for the demon campaign later, old decaying demons. I painted up some demons from The Others boardgame with different washes. I think these will work nicely as both monster entries.