For the last few months I have been working on a Tabletop Roleplaying Miniatures Game.
Guilders - A Life in Shadows
A game about thief guilds, with living NPC environments and a long campaign.
It is lifted from a nostalgia of Mordheim and the Warhammer Quest RPG book.
And created from the desire to own a miniature fantasy city that is fully Baldurs Gate or Tarbean from The Name of the Wind.
Built on experience from the last 7 years full hobby focus on skirmish gaming.
I have missed a skirmish game that had a greater degree of role-playing in it. The game I wanted to play I could not find, they were all missing a little something - so now I'm writing it myself.
Now after a lot of read throughs, changes and game tests it's reality. Therefore, it is now coming out to public beta.
Here's the cool stuff:
Games live through community, so it needs to be built up and I really want to have fresh eyes on the game.
Right now the core is working, it's a game that can be played. But I might be blind to broken rules. The next update will be with the first edition of the campaign section.
So I just share the link to the Facebook community group, hoping you will follow the process, watch the game and maybe even try it.
You're also more than welcome to join the Discord or tag #Guilders #ALifeInShadows wherever out there.
I'm really looking forward to sharing the progress on this game and all the miniatures and terrain I'm working on.
Søren Bloodbeard Bay